Water. Earth. Fire. Air.
Will you bend one of these elements to your will, its nature becoming a part of you? Will you master the art of the sword, your blade becoming an extension of your body in a deadly and beautiful dance? Will you craft technology capable of carrying any and all through the sky, digging deep into the earth, traveling great distances without tiring?
The world of Avatar is a favorite across generations for many reasons: it touches something fundamental to the human experience about the power of perseverance through oppression and what creates oppressors. It also incorporates the folklore and cultural elements from East and South Asian, as well as Inuit cultures in a rich landscape - all executed by incredible artists.
It was only a matter of time before it became an RPG!
Choose an era to set your campaign in, from the time of the Avatars Kyoshi to Korra, and begin creating legends of your own! This Core Rulebook includes:
- Setting and time period information
- Character creation that utilizes 10 playbooks to choose from: character tropes to base your roleplaying off of
- 3 Areas available to master: Element, Weaponry, and Technology
- Masters to learn from, and mischief to get up to across the world
What Legends will you create?