2-9 Players
Ages 13+
30-40 Minute Play Time
All this gold panned in the hills of South Dakota... would be a shame if something happened to it...
In Deadwood 1876, you and your friends come into town planning on making some safes disappear, but you're beginning to suspect they may be planning on double crossing you.
Each player has a hand of cards that they can use to steal safes containing different goodies from the rest: Badges earn players extra turns, Gold (self expanatory, and Showdown Guns used by players with the most gold to determine a final winner. Play (at least, initially) as a team and collectively use your hand to get as much gold as possible, then plan your final moves ahead to ensure your victory!
How far would you go for that pot of gold?
- Product Type:
- Base Game
- Genre:
- Historic
- Genre:
- Social Deduction
- Play Style:
- Team Based