Dread

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Dread
/dred/
(verb)
To anticipate with great apprehension or fear. 
 
(noun)
A cold stone in your gut that warps time and slicks your brow with sweat.  It turns limbs to lead and leaves your fingers clumsy.  It siezes your muscles and closes your throat, suffocating you as inevitable doom appraoches. 
You know it's coming.  The air is thick with it.  You can hear freedom, so close yet so far.  This Hell is of your creation, and the dim light shaking in your hand does nothing to pierce the dark.  Your nerves sing, vision darkens, heart pounds louder and louder in your ears- 
 
Ah, man.  You knocked over the Jenga tower.  Well, your character's dead.
 
Dread is a horror RPG designed to unsteady your hands with its increasingly stressful story.  Instead of dice deciding your fate, you'll carefully extract blocks from a jenga tower - and, be careful!  If you push over that tower, your character will be pushin' daisies!  Another deviation from RPG tradition is that characters do not get traditional stats.  Instead, players will fill out a questionaire that will determine who they are and what skills they'll have as you all work together to escape the strange trap you've found yourselves in.
 
Heads up: this game is written for short-term play, not campaigns, and is intended for Mature Audiences. So, gather a few friends and steel yourself for an evening playing the most high-stakes game of Jenga ever!