Dungeons & Dragons RPG: A Young Adventurer's Guide - Artificers and Alchemy

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An adventurer is not just what they wear or the treasure they find - it's who they are underneath it all.

... That said, the right gear certainly helps!

Future adventurers can now start studying enchantments, gadgets, and artificer crafts - and what they might find on dungeon dives and heroic missions - with A Young Adventurer's Guide - Artificers and Alchemy!  Have you ever wanted to befriend your sword?  How about craft a robot companion?  With this guide, you'll learn about all sorts of nifty knick-knacks to aid you on your journeys.  Who knows: maybe you'll find the life of an inventor is your calling!

This book is part of the Dungeons & Dragons - A Young Adventurer's Guide series that, on our storefront, are sold separately.